13.12.2007, 23:37
Thought about this some time ago, but the other way around, because I'd like to have more trees. What would happen if I create a "texture.tree.tga" for whatever "texture.tga", will the game take the texture.tree.tga trees and place them accordingly? Maybe I'll check today...
313_Sheddan Wrote:CKY_86 Wrote:Is there anyway to get rid of the randomlly generated trees?I don't know exact names so I will call the texture file texture.tga. In textures folder I found "texture.tga" and "texture.tree.tga". The second one was easy to open - probably no transparency. It was 256x256 black picture with some pixels in white. When I compared it with "texture.tga" and randomly generated trees, I realised that every white pixel is a place for the tree...