14.12.2007, 10:19
The .tgb version of the texture seems to be 4x the .tga version. So CenterCity.tgb is 1024x1024.
Probably the .tga is loaded at far distance while the .tgb is used at shorter distance.
The .tgb has the missing TGA header as well, I tried the same thing I did with the 256x256 version (adding a good TGA header) and I got the same image with wrong colours.
So reading these corrupted TGA images seems to be the main obstacle where we are stuck...
Maraz
Probably the .tga is loaded at far distance while the .tgb is used at shorter distance.
The .tgb has the missing TGA header as well, I tried the same thing I did with the 256x256 version (adding a good TGA header) and I got the same image with wrong colours.
So reading these corrupted TGA images seems to be the main obstacle where we are stuck...
Maraz