ACTORS STATIC !!!

Delvpier,
we know about that, but the question is how to open a map with all things on it. Say I want to delete some airfields from Kuban, I need then to open the map with the original actors.static if I want to do that.

I noticed also: when inserting forest, it goes ok till a certain point when the colors are getting crazy on the screen. I think it's still a sort of memory problem, sure a weird one.
Once I did the following: loaded one map which I knew it won't load, say Stalingrad. While loading I had the task manager showing me the memory usage. The memory usage went to about 700 MB, up to the point when I got the error message. I have 1 Giga of RAM. You guys having more that 1 giga, could you please repeat this memory usage test?


delvpier Wrote:
Skunkmeister Wrote:I think I may have discovered how to open the maps that we currently are unable to. I havent done any testing, but while fiddling with my bigger Slot map, I moved all the static objects I had placed for my smaller map by selecting all then moving them. But I got an error if I moved them too far, the same error that you guys are having trying to open maps like Crimea and Finland.

I think the problem comes from the texts file, not the actors.static. I'm not garanteeing anything because I havent tested it, but try opening these maps with a blank texts file.

Well, I have no problem to open any "unopenable" map, as Crimea !

You have only to open actors.static with notepad --> Select all --> Delete --> Save and you have an empty one.

Just put this actors.static and load.ini in Files\Maps\Crimea, make references for these files in flielist and you can open it in FMB...

Regards.
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