19.12.2007, 13:44
asheshouse Wrote:.
Hopefully we can work out a system to allow lots of people to work on the same map, then merge the results. That would be useful.
That's possible without problem.
If we talk about objects on map than it's best to start with airfields. After all bases with airfields objects included are done than you should save what you have done as actors.static. You can rename it into 00actors or something and that will be your basis for further work.
Biggest actors that is opened so far was Moscow IIRC which is something like 600kb. That translates into 60-100 thousends objects. After you make your basic actors file you will see how many kb you have left. If you consider amount of work needed to put ~100.000 objects on the map that's more than enough for one man.
If you make team than just divide map in few logical sectors and assign parts of the map to your team members and let each one of them to make their actors. Each of these files can be up to 600kb.
If size of all actors files is less than 600kb than you just paste from file if not than you wait for Santa.