A map texture discussion thread
#13

Lowfighter, fl_zo thanks for the info on the map builder tool. Fly_zo, you have a PM

Further to the non-linear RGB values for height on map_h causing problems. I have figured out a way of automatically adjusting the height/RGB, especially when based on SRTM or DEM maps. It may aslo work raw picture maps. l will post results later when I get home from work.

There is one problem though regarding height data. At the moment we are limited to roughly 4030m in IL2, that will mean we cannot accurately map certain areas in IL2, ie the Caucasus Mountains (max height 5642m) and areas of New Guinea (4884m). http://www.peakbagger.com/range.aspx?rid=0

I wonder if anyone has a method or idea of changing the way IL2 handles height data to overcome this.

Cheers
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