QMBPlus
#28

Lord_Lowlife Wrote:A great mod, except i cannot load the Bessarabia map. All i get is this . Mission loading failed:Landscape Bessarabia / . `ini ` Loading error. I then have to click ok and the game crashes to desktop. All the othe maps in QMB work fine . Any help and advice please 8)

Quote:I have also found two other problems. The Kurland autumn online and New Guinea maps just say null and will not load. Iam not using the destruction mod Question

1. Is your 4.09 working correctly without mods?
2. Check your filelist to see if you have paths to mission files written correctly.
3. Check if missions are in correct folder, they should be in files/Missions/Quick
4. Description of you problem with Bessarabia indicate that you don't have 4.09
5. I can't make game not to load Kurland and New Guinea and to give me null error, so it seems that you are doing something wrong.
6. Destruction mod doesn't have any direct connection with QMB.

elephant Wrote:Hey, after installation, (9V.2.2 FIXED), my menus turned all to Russian!
I'm using Janesoft mod enabler and since I've uninstalled it, the menus turned back to English...
Any ideas?

I'm not sure that this have anything with QMB but for changing languages in GUI you need to check your gui_ru.properties which is in files/i18n folder.

vpmedia Wrote:whats the difference between this mod and the one we got in the QMBPack2.1.rar?

Added support for new (4.09) maps, B'n'Z option replaced with fully customizable advantage and disadvantage option.

Klemm Wrote:I can't load the Slovakia map. When i try to load an error message appears: "Wrong Target Selected".
This happens with every possible target, even "None". Is this an error on my side?

Error is most likely on your side, check if you have 4.09 installed, check filelist entries and check if missions are in correct folder. It must be something of these.


ROSOBORONEXPORTCORP Wrote:Two questions:
1. Have you managed to export the original QMB missions (to allow us to edit them)?

2. Are there any plans to increase the variety of anti-aircraft options? I would be happy to make AA variants for a number of the missions.

Suggested list:
- None
- Light
- Medium
- Heavy
- Battery
- Early
- Late

Battery = large caliber batteries with a minimum of medium caliber weapons (anti-bomber high FPS)
Early = Typical early war defenses, lots of DSHK and MG42 (could be merged with light)
Late = Late war defenses/1945-1946 weapons (could possibly be merged with medium or heavy)


Thanks for the good work

1. I didn't edit original missions but i can find them if you want. But you can make missions for original maps from scratch if you want and put them in QMB same way as missions for other maps are added.

2. Making new AAA options is not that easy, I was not able to find elegant way to solve that problem. If AAA have skills it would be much easier. Now you can change AAA only with making more AAA empalcement, change their type or play with distance at which they will fire.

All of that is not very simple and would require rework of all template missions.

You also need to know that QMB is not hot stuff, there are maybe couple hundreds players interested in this mod and not all of them need more AAA options.

In fact it's easier for me to make additional missions templates with heavy AAA than to make changes in code.


FC
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