A map texture discussion thread
#53

ClockWatcher Wrote:Road and railway textures, an easy method.

Rail and road use the base greyscale RGB values 132, 68 and 32. But these change value when they cross a texture of a different RGB value. I.e.

Very useful post.

The base value for "highway" should be 128, not 132.

I suspect the base value for "rail" is 64 Big Grin but did not try that yet.

Maraz
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