Battle of France Map - Part 2 - WIP

Have completed plotting the network of principal roads.
Had to include a number of lesser routes to ensure that the Panzers have something to travel on through the Ardennes and from Sedan towards the coast.
I still need to do some adjustment to fit the rail network and the rivers. Being limited to a 200m grid creates a number of problems in making things fit.

The image below is a coloured up version of the map_T and just shows the water and roads layers.

What next? --- Rivers to add include Semois, Dyle, Yser, Ardenne Canal and various others. I've been reading the BoF accounts to identify the various "stop" lines, which the allies attempted to hold. I think getting some of these battle critical features incorporated is important. But maybe I will just get some forest added and sort out some nice field textures and chalk cliffs first?

--- Time for a beer!

[Image: map_T.jpg]
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