04.01.2008, 11:00
Have completed plotting the network of principal roads.
Had to include a number of lesser routes to ensure that the Panzers have something to travel on through the Ardennes and from Sedan towards the coast.
I still need to do some adjustment to fit the rail network and the rivers. Being limited to a 200m grid creates a number of problems in making things fit.
The image below is a coloured up version of the map_T and just shows the water and roads layers.
What next? --- Rivers to add include Semois, Dyle, Yser, Ardenne Canal and various others. I've been reading the BoF accounts to identify the various "stop" lines, which the allies attempted to hold. I think getting some of these battle critical features incorporated is important. But maybe I will just get some forest added and sort out some nice field textures and chalk cliffs first?
--- Time for a beer!
Had to include a number of lesser routes to ensure that the Panzers have something to travel on through the Ardennes and from Sedan towards the coast.
I still need to do some adjustment to fit the rail network and the rivers. Being limited to a 200m grid creates a number of problems in making things fit.
The image below is a coloured up version of the map_T and just shows the water and roads layers.
What next? --- Rivers to add include Semois, Dyle, Yser, Ardenne Canal and various others. I've been reading the BoF accounts to identify the various "stop" lines, which the allies attempted to hold. I think getting some of these battle critical features incorporated is important. But maybe I will just get some forest added and sort out some nice field textures and chalk cliffs first?
--- Time for a beer!