08.01.2008, 21:39
~S~ All,
After two days of texturing and adding the villages to the north coast of Guadalcanal, I wanted to post one screen shot of the area around Mt. Austin, and discuss an issue I have noted with regard to the "Woods" texture we are using for the jungle areas.
Here is the screen shot of Mt. Austin - note the unnatural, carpet-like texture lines evident in the jungle areas. I don't have a problem with large areas of dense jungle, but this particular issue "bugs me".
I looked at the default "Woods" tiles on the jungle areas on the default Guadalcanal map, and noted that there is definitely a difference, which is quite evident in the shots below.
Default Guadalcanal jungle area
The_Slot Jungle areas.
Even though the default texture is repetitive, it appears more natural, especially when viewed from altitude.
Before I got too far down the texturing road, I wanted to show you guys this, and get your feedback.
After two days of texturing and adding the villages to the north coast of Guadalcanal, I wanted to post one screen shot of the area around Mt. Austin, and discuss an issue I have noted with regard to the "Woods" texture we are using for the jungle areas.
Here is the screen shot of Mt. Austin - note the unnatural, carpet-like texture lines evident in the jungle areas. I don't have a problem with large areas of dense jungle, but this particular issue "bugs me".
I looked at the default "Woods" tiles on the jungle areas on the default Guadalcanal map, and noted that there is definitely a difference, which is quite evident in the shots below.
Default Guadalcanal jungle area
The_Slot Jungle areas.
Even though the default texture is repetitive, it appears more natural, especially when viewed from altitude.
Before I got too far down the texturing road, I wanted to show you guys this, and get your feedback.