09.01.2008, 15:26
~S~Skunk,
This is definitely a d@mned if you do, d@mned if you don't scenario. I changed the woods texture based on your instructions last night, and the texture lines are a little less apparent, but the color of the trees and the underlaying ground textures are way too light for the typical vegetation in the Solomons.
When I looked at the original jungle maps, it is just as apparent. I suspect the 1C developers used a lot less jungle than they should have on the Guadalcanal and New Guinea maps, in order to make it less apparent, but the large expanses of open areas caused by this compromise are equally unacceptable.
The only solution might be a mod to the default "Woods" Tile, but that is way above my technical expertise.
In the meantine, I am going to revert back to the "Burma" Woods Tile, and continue texturing. Changing back and forth is an easy matter, and those who use the map can choose for themselves.
This is definitely a d@mned if you do, d@mned if you don't scenario. I changed the woods texture based on your instructions last night, and the texture lines are a little less apparent, but the color of the trees and the underlaying ground textures are way too light for the typical vegetation in the Solomons.
When I looked at the original jungle maps, it is just as apparent. I suspect the 1C developers used a lot less jungle than they should have on the Guadalcanal and New Guinea maps, in order to make it less apparent, but the large expanses of open areas caused by this compromise are equally unacceptable.
The only solution might be a mod to the default "Woods" Tile, but that is way above my technical expertise.
In the meantine, I am going to revert back to the "Burma" Woods Tile, and continue texturing. Changing back and forth is an easy matter, and those who use the map can choose for themselves.