The Slot

Skunkmeister Wrote:Looks a little better, but we still see some of the carpet lines. Also it kind of looks weird to have pine trees all over the Slot.

Skunkmeister Wrote:As for rivers, you can only add those through map_c, and if Oleg's Guadalcanal isnt too far off in terms of rivers, I can use his and put them on my map. What's the genera opinion on this?

LOL, no easy solution, eh Skunk? Since I started using the map building tool to assist you on this project, I definitely have an appreciation for what it takes to build one of these maps, and how difficult it is to work arround the limitations of the sim's graphics engine :roll:

I think the type of "Wood texture" that gets used for the jungles is an easy thing to modify in the load.ini, so when the map is finally released there will be many variations, all based on the "eye of the beholder". I just brought it up to see if there might be some better options. It's your map Skunk, so just let me know what to use for now and I will go with that.

As for the rivers, when I get home from work this afternoon I will compare Oleg's Guadalcanal rivers to the satellite photos and give you my humble opinion, for whatever it's worth. I think the real issue is how much work is involved with changing the map_c?

I think everyone here is thrilled with what you have done with The_Slot, and all the discussion about rivers, and jungle textures is meant to be helpful (there is so much to be learned about how to build maps)...I just want to be sure I help you with the workload, not add to it :?

Are you available to meet tonight on TS?
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