Problem of texture tearing
#13

6S.Maraz Wrote:I copied manually the pixels every 32 rows and every 32 columns to the adjacent row/column, and I got rid of all artifacts.
A tool to make that automatically would be welcome, manually it's only feasible for small maps Maraz

Is anyone working on a tool to solve this particular issue? We will definitely need it for a map the size of "The_Slot".
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