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The Actors.static - History (Read Only)
#18

When using the enhanced FMB I am happy with changing height and textures, but how do you "erase water".

I have a couple of areas on my map_C which are resulting in water (the sea) on cliff faces in a few areas. Is there a way of correcting the sea placement in the FMB, erasing it, or can it only be done by editing map_C? Being able to modify it in the FMB would speed up the process.

CW
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