Are any AI changes possible?
#5

falco Wrote:+1 .. and make A.I. radiator as player one: overheating- 8)
I think that unfortunately this would have dire consequences.
Since they fly at 100 percent all the time they like to, after 2-10 minutes into combat or even just climbing to altitude all AI aircraft would eliminate themself by failing motor. EVERY offline or coop mission would be fucked up by this.
As much as i'd like to see this mod, i think i know why Oleg never implemented it in the first place.
There would have to be additional AI routines programmed that take care of overheating.
I think that only Oleg could do this, but alas, he did not and i'm sure he won't do so in the future.
Think about all the 'cheats' the AI uses by not having all the disadvantages the player has.
Blackout (i know they are supposed to have a flying style that does not black the out ever), stalling, overheat, tracking targets through non-see through materials like cockpit frames, the motor or clouds, or a dark night.
I'm sure there are others but these are the ones that came to my mind just now.
All these complexities would have to have AI routines, and would eat up CPU resources.
My PC doesn't even now handle the game very good.
I'm sure (i hope) that in BoB Oleg will let the AI have all the little twists, of which only all together make a realistic combat experience. I will have a new PC then, but for IL-2 i think it's too late.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)