13.01.2008, 16:19
The buildings are very oddly scaled, indeed.
SOme are too small, others are huge based upon the textures, anyway.
Hey!
Can you scale the 4 tree line object (165? (from memory, sorry if it's wrong))? Right now, it's less than 1/2 the height of the large forest textures. We desperately need a treeline that is equal (or close) to the forest side so that at low alt you can avoid hitting them:
From the new Slot map:
you can't see the layered forest from the side, but it's considerably higher than the palm trees in the foreground. The idea with taller trees (at least 1, ideally the tree line so more length is covered with 1 object) is for them to mark the edge of the forest accurately in height.
tater
SOme are too small, others are huge based upon the textures, anyway.
Hey!
Can you scale the 4 tree line object (165? (from memory, sorry if it's wrong))? Right now, it's less than 1/2 the height of the large forest textures. We desperately need a treeline that is equal (or close) to the forest side so that at low alt you can avoid hitting them:
From the new Slot map:
you can't see the layered forest from the side, but it's considerably higher than the palm trees in the foreground. The idea with taller trees (at least 1, ideally the tree line so more length is covered with 1 object) is for them to mark the edge of the forest accurately in height.
tater