14.01.2008, 11:34
I have a recurring problem of squares of texture popping in and out of view at certain viewing angles.
This seems to only affect areas close to the map edge where the land/sea boundary is running off map.
Tried playing around with map_T land/sea boundary but cant get rid of it completely.
This screenshot shows the problem. You can see the squares in the distance. As you move the viewpoint around the squares disappear and reappear.
This seems to only affect areas close to the map edge where the land/sea boundary is running off map.
Tried playing around with map_T land/sea boundary but cant get rid of it completely.
This screenshot shows the problem. You can see the squares in the distance. As you move the viewpoint around the squares disappear and reappear.