Problem of texture tearing
#15

6S.Maraz Wrote:I copied manually the pixels every 32 rows and every 32 columns to the adjacent row/column, and I got rid of all artifacts. A tool to make that automatically would be welcome, manually it's only feasible for small maps
Maraz

Maraz, is there any news on this? The_Slot is way too big to use the manual method. If no current solution, is anybody out there working on a tool to do this automatically? If not, can one of you graphic-smart guys look into it? IMHO this is one of the few issues that absolutely needs to be resolved. The_Slot is just too nice to be marred by this issue, and we could really use some help on this one.
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