15.01.2008, 20:17
Neil Lowe Wrote:Quote:But, how do you get water at RGB 24? Water textures will appear black when used on land. Do you have a screen
Maybe it depends on how many texture entries there are in the load.ini as to what values equates to what texture is used at a particular value. ie, if a load.ini has less textures for lowland or midland then the water values are moved up the scale.
Cheers, Neil
Yeah, I was thinking that might be the case. For example, my RGB 9 shows a city texture instead of a Mountain one. I counted textures in the load.ini and the 9th was a city. The pattern doesn't hold for the water though - it's not the 24th texture...
Oh yeah - and also (although I should probably ask other questions in new threads otherwise this will become confusing!) how does the 'Height' tool work in FMB?
Thanks for this barrage of questions!
Joe