15.01.2008, 20:18
I'm not sure I understand what you mean...
Right now your pointer is on water right? See in the red info text where it says type=30? You guessed it, type=30 means you are on a square that is RGB30 on your map_T.
Like I said, if you have water textures on land, they will be black. If you have land textures in water, well water doesnt show anything else but water.
Right now your pointer is on water right? See in the red info text where it says type=30? You guessed it, type=30 means you are on a square that is RGB30 on your map_T.
Like I said, if you have water textures on land, they will be black. If you have land textures in water, well water doesnt show anything else but water.
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