Height tool in FMB
#26

The difference between the different pixel sizes in meters is sure a PITA.

I might be inclined to mess with the exact position of some islands (little tiny ones) to get hills on them. I noticed that the height will also raise up the sea, lol.

I'm thinking ahead to Rabaul. The Beehive is impossible, but it would be cool to center a small island such that it can get the steepest hill possible in a tiny shape. that means moving the real position of the island such that one of the height peaks is in the middle I think.

tater
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