DeviceLink and Online play
#9

Lo0n Wrote:
Bandit Bill Wrote:DeviceLink, and the use of a second computer to display a virtual instrument cluster on a secondary screen has always intrigued me. I even built a 'simpit' cockpit/desk, incorporating a 2nd monitor where the instrument panel would be in placement.. but, DeviceLink is disabled, for Online play.

Oleg Maddox justified this in saying that it was a possible 'cheat'... I really don't understand how or why this would be, in this particular application? Could it be a 'lag' issue (similar to the printscreen cheat?) with older computers - but one would think that processor and network power has caught up to the point where a 'lag' issue would no longer really be an issue there..

What say all of you? Anyone else using/wanting to use DeviceLink online and see an issue with this?

Anyone found any code bits or 'switches' in the decripted files to re-enable DeviceLink when Online?

IIRC, i think the issue with it was that it could be used as, well, an all seeing radar on online missions. any action the other aircraft take was logged and could be checked, so no more low level sneaky bombing runs...

There is omething like that, I think if you have that keyboard with the small display (Saitek maybe?), you can program it to tell you want loadout, gas, and a few other things the planes have. I was in a squadron that a few guys used that and we knew what the loadout was a could then set our planes up to counter. There was a one time on SimHQ a thread from the guys who wrote it.

Funny, none of the wacko's a the zoo thought that was a cheat :roll: . Needless to say, I am no longer a part of that "Honorable" Squadron any more. I just hate cheaters..... :evil:


Phillip
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