24.01.2008, 13:46
Oh, maybe, the PF one was red to start I think, then they changed it.
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What I learned about Palm trees:
palm1o.tga is the near range texture.
palm1p.tga is the medium range texture.
palm1q.tga is the far range texture.
Palm10.mat is a "full" looking mat:
The other 2 mats look like this:
palm1p
palm1q
They have the view distance set to 10,000m like everythign else, why do they pop up so soon...
The dark, single tree in the FMB's mat:
tater
----------------------------------------------------------------------------------------
What I learned about Palm trees:
palm1o.tga is the near range texture.
palm1p.tga is the medium range texture.
palm1q.tga is the far range texture.
Palm10.mat is a "full" looking mat:
Code:
[ClassInfo]
ClassName TMaterial
[General]
tfDoubleSide 0
tfShouldSort 0
tfDropShadow 0
tfGameTimer 1
[LightParams]
Ambient 1.0
Diffuse 1.0
Specular 0.0
SpecularPow 0
Shine 0.0
[Layer0]
TextureName palm1o.tga
PaletteName
Frame 0.0
VisibleDistanceNear 0.0
VisibleDistanceFar 10000.0
TextureCoordScale 0.0 0.0 1.0 1.0
ColorScale 1.0 1.0 1.0 1.0
AlphaTestVal 0.5 // of [0.1, 0.5, 0.9]
tfWrapX 1
tfWrapY 1
tfMinLinear 1
tfMagLinear 1
tfMipMap 0
tfBlend 0
tfBlendAdd 0
tfTestA 1
tfTestZ 1
tfUpDateClear 0
tfModulate 1
tfNoTexture 0
tfAnimatePalette 0
tfAnimateSkippedFrames 0
tfNoWriteZ 0
tfDepthOffset 0
tfTranspBorder 0
tfTestZEqual 0
The other 2 mats look like this:
palm1p
Code:
[ClassInfo]
ClassName TMaterial
BasedOn palm1o.mat
[Layer0]
TextureName palm1p.tga
tfMipMap 1
palm1q
Code:
[ClassInfo]
ClassName TMaterial
BasedOn palm1o.mat
[Layer0]
TextureName palm1q.tga
tfMipMap 1
tfTestA 0
They have the view distance set to 10,000m like everythign else, why do they pop up so soon...
The dark, single tree in the FMB's mat:
Code:
[ClassInfo]
ClassName TMaterial
[General]
tfDoubleSide 0
tfShouldSort 0
tfDropShadow 0
tfGameTimer 1
[LightParams]
Ambient 1.0
Diffuse 1.0
Specular 0
SpecularPow 0
Shine 0.0
[Layer0]
TextureName tree2x2.tga
PaletteName
Frame 0.0
VisibleDistanceNear 0.0
VisibleDistanceFar 10000.0
TextureCoordScale 0.0 0.0 1.0 1.0
ColorScale 1.0 1.0 1.0 1.0
AlphaTestVal 0.5
tfWrapX 1
tfWrapY 1
tfMinLinear 1
tfMagLinear 1
tfMipMap 1
tfBlend 0
tfBlendAdd 0
tfTestA 0
tfTestZ 1
tfUpDateClear 0
tfModulate 1
tfNoTexture 0
tfAnimatePalette 0
tfAnimateSkippedFrames 0
tater