24.01.2008, 23:52
OK...I can have the following object.....an oil splash....change into a gun trench when hit (the live or damaged trench)
the only problem is.....whether we use a live or dead object....because we use it for a damaged object....vehicles can still drive through it as if it wasn't there...as they can with all damaged objects and buildings....
How can we alter ity so that it has the attributes of a live trench...so that vehicles bump into it and have to go around......this would also apply to the trees.....changed to the tree stump when damaged....I want the stump to still be an obstacle...
the only problem is.....whether we use a live or dead object....because we use it for a damaged object....vehicles can still drive through it as if it wasn't there...as they can with all damaged objects and buildings....
How can we alter ity so that it has the attributes of a live trench...so that vehicles bump into it and have to go around......this would also apply to the trees.....changed to the tree stump when damaged....I want the stump to still be an obstacle...