25.01.2008, 09:35
So, as far as I have learnt (from someone that knows how but wants to remain unnamed), there are two types of trees in textures: random trees and trees controlled by a tree file.
Random trees appear only if the texture filename does NOT contain the word "fields".
So for instance "rom_fields_MidLand2.tga" will have no random trees, while "rom_LowLand0.tga" will have trees placed according to a random textures.
Textures containing the word "fields" will have trees only if another file with suffix "tree" exists, e.g. rom_fields_MidLand2.tree.tga.
A tree file is a grayscale image where black= no tree, white=tree.
Hope this helps
Maraz
Random trees appear only if the texture filename does NOT contain the word "fields".
So for instance "rom_fields_MidLand2.tga" will have no random trees, while "rom_LowLand0.tga" will have trees placed according to a random textures.
Textures containing the word "fields" will have trees only if another file with suffix "tree" exists, e.g. rom_fields_MidLand2.tree.tga.
A tree file is a grayscale image where black= no tree, white=tree.
Hope this helps
Maraz