26.01.2008, 13:21
Ok, I finally managed to have a functional "new" treeline. It's slightly darker and a bit more visible at larger distances (although the visibility distance doesn't differ from the one of the default treeline). It behaves ok. alphatestval set to 0.7. Myproblem was for a while that although it looked good at smaller distances, at larger distances it was looking weird. My mistake was the following:
There are 3 skins for the treeline, tree0.tga, tree1.tga, tree2.tga. I modified the tree0 but then I just scaled it down to get tree1 and tree2 tgas. That was an error since the 3 skins look quite different. So then I took shots of tree1 and tree2, pasted in gimps and modified them to fit with tree0.
I think that we can have smaller trees produced from the ones we have now too, maybe even bush.
There are 3 skins for the treeline, tree0.tga, tree1.tga, tree2.tga. I modified the tree0 but then I just scaled it down to get tree1 and tree2 tgas. That was an error since the 3 skins look quite different. So then I took shots of tree1 and tree2, pasted in gimps and modified them to fit with tree0.
I think that we can have smaller trees produced from the ones we have now too, maybe even bush.