26.01.2008, 18:01
One thing to remember, there is very little control of the ground texture. They are in 200m squares. So if I go sand then that's it, no green anywhere at all. It looks totally barren. Note that Palau is done with a special texture that includes the airbase. There are very few texture slots in load.ini available. I could certainly see perhaps using an airbase texture slot for a unique field though. Perhaps Barakoma which might be able to be reused for other short, 1 runway strips (stirling, kieta, etc).
It also might be possible to find a different green. I threw the green I happened to have in the ini on there partially so I could see what I was doing, lining up the sand runway on the coastal texture is very hard to see.
Perhaps there is a green where there are hints of sand/coral where the growth isn't...
There is at least one "hole" in our load.ini, too, a totally blank spot for a new texture. If someone were to make a texture that included undergrowth clumps AND the sand/coral color, I'd be all over it.
Hint hint.
It also might be possible to find a different green. I threw the green I happened to have in the ini on there partially so I could see what I was doing, lining up the sand runway on the coastal texture is very hard to see.
Perhaps there is a green where there are hints of sand/coral where the growth isn't...
There is at least one "hole" in our load.ini, too, a totally blank spot for a new texture. If someone were to make a texture that included undergrowth clumps AND the sand/coral color, I'd be all over it.
Hint hint.