29.01.2008, 17:20
We need to extract the texture for object 612. Then on top, copy one of the forest textures (the WOOD tiles loading in load.ini)
On the sides, use an image like these:
http://www.siburesort.com/robins%20phot ... 0beach.JPG
http://iomenvis.nic.in/Support/fringe%20mangroves.gif
http://www.tropicalisland.de/KCH%20Sara ... mps2_b.jpg
http://www.siburesort.com/RB%20long%20beach.JPG
Better:
http://www.siburesort.com/robins%20phot ... d%20on.JPG
Obviously cropped and scaled properly.
Such an object would be instantly usable for the SLot and other PTO maps.
I'd make the sky parts on the sides transparent, too.
tater
On the sides, use an image like these:
http://www.siburesort.com/robins%20phot ... 0beach.JPG
http://iomenvis.nic.in/Support/fringe%20mangroves.gif
http://www.tropicalisland.de/KCH%20Sara ... mps2_b.jpg
http://www.siburesort.com/RB%20long%20beach.JPG
Better:
http://www.siburesort.com/robins%20phot ... d%20on.JPG
Obviously cropped and scaled properly.
Such an object would be instantly usable for the SLot and other PTO maps.
I'd make the sky parts on the sides transparent, too.
tater