Somebody had too much beer last night?

We need to extract the texture for object 612. Then on top, copy one of the forest textures (the WOOD tiles loading in load.ini)

On the sides, use an image like these:

http://www.siburesort.com/robins%20phot ... 0beach.JPG

http://iomenvis.nic.in/Support/fringe%20mangroves.gif

http://www.tropicalisland.de/KCH%20Sara ... mps2_b.jpg

http://www.siburesort.com/RB%20long%20beach.JPG

Better:
http://www.siburesort.com/robins%20phot ... d%20on.JPG

Obviously cropped and scaled properly.

Such an object would be instantly usable for the SLot and other PTO maps.

I'd make the sky parts on the sides transparent, too.

tater
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