29.01.2008, 22:12
FA_Cheech Wrote:fly_zo Wrote:... i believe that was said for Slot also... just few months ago , and look now :wink:
maybe he can pull this off , i sure hope so
Z
I hear ya' buddy, but here are some things to keep in mind. The Slot Covers 18,600 miles of the earth's surface. This map would be orders of magnitude more.
The Slot currently has over 10,000 objects in it, with the default Crimea Map containing over 60,000, so The Slot is really a "lightweight" when it comes to object count. It also contains no roads, bridges, large cities, ports, or rail networks. The map proposed here has all of this, in spades.
Don't mis-read me here, I am not being negative, I would just hate to see someone "bite off more than can be chewed".
From my humble missions and template building experience :
...if you are concerned about FPS ..... global map number of objects is not so much of an issue as is too many different object at the specific areas, and main FPS killer are number of bridges and airbases ( targets that game need to calculate ) per map .
And judging by screenshots here author has already put a lot of effort in that map .... so i doubt he will quit easily
I'm not looking for argue here ..... just sad that more support hasn't been showed
Z