01.02.2008, 11:05
Port Stanley Harbour
This is very rough and there is some mismatch between map_c and map_h but I just went through the exercise to remind me of the steps.
One vital bit of info you were not told. The MWmap_c.tga image size must be in multiples of 32
So I have sized your map_c to 4480x4992 and map_h to 1120x1248 and saved them as 16bit *.tga files. Your map_c file name must be MWmap_c.tga
I set up a folder in maps called Falklands (you might want to use another name)
In all.ini add a line Falklands Falklands/load.ini --- or Malvinas Malvinas/load.ini
Copy contents of map Online9a (or Empty1a) into the Falklands folder but dont copy map_c.tga, map_c.tga_table, or map_h.tga
Resize images map_f.tga and map_T.tga to 1120x1248, to match map_h.tga
Paint all of map_T to RGB 28 (water) --- this gets more complicated later.
Open actors.static in text editor and delete all contents and save.
Do the same with labels.txt and texts.txt
Open MWmap_c resize to 2240x2496 and save as ed_m01.tga (overwriting existing file)
Resize same image to 1120x1248 and save as ed_m02.tga (overwriting existing file)
Paste Map_c tools into the Falklands folder
Run disect
Two new files are created
Rename NewMWmap_c.tga to map_c.tga
Rename MWmap_c.tga_table to map_c.tga_table
Fire up IL-2 and open Falklans in FMB
You have green sea in the distance because of map_F -- dont worry about it at the moment.
--- For some reason I've ended up with sea textures on the land areas -- not sure why -- maybe someone will spot my mistake?
This is very rough and there is some mismatch between map_c and map_h but I just went through the exercise to remind me of the steps.
One vital bit of info you were not told. The MWmap_c.tga image size must be in multiples of 32
So I have sized your map_c to 4480x4992 and map_h to 1120x1248 and saved them as 16bit *.tga files. Your map_c file name must be MWmap_c.tga
I set up a folder in maps called Falklands (you might want to use another name)
In all.ini add a line Falklands Falklands/load.ini --- or Malvinas Malvinas/load.ini
Copy contents of map Online9a (or Empty1a) into the Falklands folder but dont copy map_c.tga, map_c.tga_table, or map_h.tga
Resize images map_f.tga and map_T.tga to 1120x1248, to match map_h.tga
Paint all of map_T to RGB 28 (water) --- this gets more complicated later.
Open actors.static in text editor and delete all contents and save.
Do the same with labels.txt and texts.txt
Open MWmap_c resize to 2240x2496 and save as ed_m01.tga (overwriting existing file)
Resize same image to 1120x1248 and save as ed_m02.tga (overwriting existing file)
Paste Map_c tools into the Falklands folder
Run disect
Two new files are created
Rename NewMWmap_c.tga to map_c.tga
Rename MWmap_c.tga_table to map_c.tga_table
Fire up IL-2 and open Falklans in FMB
You have green sea in the distance because of map_F -- dont worry about it at the moment.
--- For some reason I've ended up with sea textures on the land areas -- not sure why -- maybe someone will spot my mistake?