Moving troops?
#7

FC Wrote:Chances are that it is possible to make "vehicle" which will be made out of soldier objects put together as a group.

Making animation of them walking is another thing, I don't know how to do that , I never tried that and i don't plan to do it because i have too many other things to do.

FC

Well I think a lack of animation is not a deal-breaker here. What's more important is that a group of troops can be made to move from point A to point B. I had not even dreamed that animation was needed. The objects that represent soldiers are very bland and boring anyhow...but they do hold rifles.

Perhaps a few different type of troops:

marching with rifles- the "obect" that has a soldier with rifle on shoulder, standing. 12 soldiers in double file

skirmishing- the objects that show soldiers with rifles aimed, standing and crouching. 12 soldiers spread out, fighting

large groups (say 25-30), which are a combo of both above- soldiers near the center are standing with rifles slun over shoulders, on leading edge of group, with rifles aimed

When the "troops" object is destroyed, a small crater could be left behind

So now, a troop suppression mission actually has a target, and battles can consist of more than tanks and trucks milling about

I'm not seeing a problem with no animation
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