Notice of termination of work (passing the torch)
#1

Hello,

I have spent many hours trying to create some mods, without any help or support from the community. With the banning of Hellzone there is now no one who will assist people in working with the Java. So, I am closing down shop.

Projects worth pursuing:
- In real life RS-82 and RS-132 rockets were estimated at 16 Mils dispersion and 60lb rockets were estimated at 8 Mils. It should be possible to add such dispersion to all rockets in game. This would increase realism greatly in ground attack and lead to more realistic tactics (rockets become a stand off bombardment weapon instead of a point blank tank killing laser)

- In order to increase durability of bridges and trains there needs to be changes made in the class files. This is highly advisable as in real life it often took many direct hits to properly make a bridge unrepairable (as opposed to a near miss by a 110lb bomb). They were difficult targets.

Note: In Il-2 there are several types of bridges that would ideally be modeled differently
- stone bridges (vulnerable to blast)
- wood bridges (vulnerable to fire and small bombs but resistant to blast)
- iron/steel girder bridges (barely effected by blast and capable of still standing even when holes have been punched through their deck).

Minor notes:
- I have a patch that lowers the rate of acceleration for trains. Mrjolly, let me know if you want a copy. It may also be possible to lower sinking rates for ships etc.
- I also strongly suggest more experimentation with the loadouts. I managed to swap weapons from hardpoint to hardpoint and it might be possible to combine this with modification of hardpoint names to do things like allow each torpedo to be released separately in the He-111 (this is realistic). Check out the Do-335 to see how sequential release can be kludged.
- I still think the TRD-1 should be lowered to 500kg thrust. Smile Check the *.pdf manual if you want evidence!
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