Very complicated mod idea.... Driveable vehicle and ships
#7

Trooper, while I agree from a sim standpoint in general, it would add "AI" to the ships to have some controlled. Note that the gunners, etc would be AI. Imagine having ships evade when attacked...

Might be interesting.

As an aside, I always argued that making the torpedo planes flyable would have been a total waste fo time, and I'd have prefered other planes to them. This was while everyone was clamoring for the TBF and Kate (right after PF release). Why? Because without ships with SOME AI capability, VT operations are a joke. Sure, the flak is dangerous, but aiming? In RL, a ship would turn into the attack, or away from it to present a smaller target (if an away turn, the time to drop would increase, and give the AAA more time, too). When dive bombed, you see many images from RL of the target wildly turning in a tight circle. In PF... they steam along presenting perfect targets.

For no other reason than having the option in DF or coop of ships that act like ships this might be interesting. BTW, if it was a "plane" operating on the water, how WOULD the aircraft AI react... Such a crazy thing might actually "decide" to evade as AI since as a "plane" it would have some AI.
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