Falklands/Malvinas WIP
#24

Corsairs at Port Stanley

I had a similar problem getting missions to start when I was starting with my map. At the moment your map has no scenery objects. The game engine doesn't like this and refuses to save. --- Sorry I forgot to mention this.

You need to add two or three bridges and some buildings. It will then work ok. I will send you the actors.static I have created, which you should put into your map folder.

To avoid the transparent areas on the coasts you need to ensure that all of the land area is at zero height. To do this either edit map_h to move the black area further inland, or move the coast line forward by editing MWmap_c --- whatever you think is best.

Have you got the map editing tools from Fly_zo so that you can edit map in FMB? If not PM him.
In FMB-Map Editor in the menu options you use Tiles to set the textures to various categories. Lowland0, Lowland 1 etc. The textures corresponding to these are detailed in the load.ini text file under [FIELDS]

When you designate a texture category to an area it will appear on Map_T as a pixel with a specific RGB value -- More later. I think your first task is to sort out the black areas by applying land textures. Lowland0 will be fine to get started. Then you need to get the coastline all reduced down to height zero. This will take you some time to do.

[Image: Untitled-2.jpg]
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