Clouds
#8

Got it, files.SFS

The path isn't there, so I didn't see them!

Data.cld
Code:
[GENERAL]
CLOUDS_GENERATOR 2
TYPE CIRROCUMULUS
    MAT_DENSITY    0.4
    NGHBR_ABSRB    0.97
    PLANE_DISP    2
    INTERSECT    0
    TIER        2
    Z_TO_X        1.0
    N_PER_SQ    1
    DZ_Z_RATIO    0.15
    BASE_R_DISP    2.5
                                LEVELS_MUST_BE_HERE
    LEVELS        2
    LEVEL 0
        F_UP    0.15
        F_DOWN    0.1
        F_SIDE    1.0
        F_DIR    1.0
        DENSITY    4
        K_THIN    0
    END_LEVEL
    LEVEL 1
        F_UP    0.2
        F_DOWN    0.1
        F_CEN    0.0
        DENSITY    4
        K_THIN    0
        K_FADE    0.7
    END_LEVEL
END_GENERATOR    

[GEN_TABLE]    
    0.410260
    0.615040
    0.919614
    0.840541
    0.300180
    0.575701
    0.320353
    0.268746
    0.688314
    0.699332
    0.165441
    0.845088
    0.345134
    0.409314
    0.480361
    0.106845
    0.317240
... and so forth for pages.

All the load.ini files seem to have something like:
Code:
[APPENDIX]
  HighClouds  = MTO_Clouds256.tga
  HighCloudsNoise  = CloudsNoise.tga
//  CloudsMap  = CloudMap4x4km.tga

The cloudsmap is remarked out. Presumably one of the others is the default and called instead of 4x4km version.

Cloud4x4.mat looks like this:
[code][ClassInfo]
ClassName TMaterial
[General]
tfDoubleSide 1
tfShouldSort 1
tfGameTimer 1
tfSpriteLight 0 //
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