07.02.2008, 02:12
Spud,
A normal 512x512 texture covers 7 x 8 pixels. You could be very precice, but you would have to work out texture x and y co-ordinates and make the texture to suit. You may even find you could "split" your texture, glue the top to the bottom, or the left on the right, and get it to fit exactly where you want. Fiddly, but possible.
CW
A normal 512x512 texture covers 7 x 8 pixels. You could be very precice, but you would have to work out texture x and y co-ordinates and make the texture to suit. You may even find you could "split" your texture, glue the top to the bottom, or the left on the right, and get it to fit exactly where you want. Fiddly, but possible.
CW