line of sight
#9

One would think it would be comparatively simple for Oleg and Co, to simply encode the AI to be bounceable... I mean you can effectively do it with a lot of FPS games... (FEAR, Half Life 2, and so on and so on...) its been do-able for years in other games - and why not here, where in reality, thats the like a very important tactic :roll:

Thats why I like online Smile You can bounce and be bounced all day long... like a bouncy ball.
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