Battle of France Map - Part 2 - WIP

Moving across to Dover -- early stage modelling of the harbour.
The strips of land on the line of the breakwaters is being used as a visual guide.
Angle of breakwaters is restricted by game engine object rotation limits.
They will get dropped below sea level when the breakwaters and main quays are all in place.
Modified map_c to show water in old inner harbours

[Image: Screenshot-34.jpg]
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