13.02.2008, 12:23
Asheshouse,
Exactly what I was thinking. Remember that you can use a 1024 x 1024 as well for better resolution/image quality. The slight problem is image scaling due to quirky IL2. If you need to test your scaling draw a box which you intend to look like a square in IL2. Scale it shorter in the 1600m axis, should look like a rectangle. When used as a texture in IL2, the IL2 scale change should make it look like a square!
If my rough calculation is right, scale the 1600m axis by 87.5%.
Does that make sense?
CW
Note: edited, text in italics is incorrect info but retained so to keep the integrity of the post.
Exactly what I was thinking. Remember that you can use a 1024 x 1024 as well for better resolution/image quality. The slight problem is image scaling due to quirky IL2. If you need to test your scaling draw a box which you intend to look like a square in IL2. Scale it shorter in the 1600m axis, should look like a rectangle. When used as a texture in IL2, the IL2 scale change should make it look like a square!
If my rough calculation is right, scale the 1600m axis by 87.5%.
Does that make sense?
CW
Note: edited, text in italics is incorrect info but retained so to keep the integrity of the post.