Building Airfield reference site
#15

Asheshouse,

Just checked and you are right, I got it wrong, a square is a square in IL2 textures. Always good to have someone double check your work, especially when under the influence of Talisker Wink

On the multiplier side, 2 will divide the size by 2, -2 will multiply the size by 2 and so on...... So the negative value is the multiplier, a positive number divides.

CW
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)