The Slot

Dixiecapt Wrote:I have a Question for Pacific Team...
(Hope this hasen't been covered)

Oh wait firstly, Wooot Its March!

Secondly, Big Grin How well will DCG Campaigns work here on this Map? I know the DCG is based off the Russian Front really, you know, where tanks grab the land, Artillery Defends, all need supply from Supply Columns and so forths.

Basicly hinting that a System of roads are needed or you can't really get anywhere with your campaign other than in the air.

There would still be a Dynamic Edge to your missions so all wouldn't be lost. For example, your static aircraft beign destroyed on the ground effects how many aircraft can fly out of said airbase next missions and such, so I'm still going to rock this map with a DCG campaign.

One thing I thought of (and I know I'm somewhat into the middle of a rant, but I want to see a Great DCG on this map) Can Warships be used as tanks, or set to be used as tanks if they arent already.

With Warships at tanks, and Transport Ships as Supply Columns dropping Artillery, and tanks on islands, might just be a way to go.

any thoughts?!

Good idea, I don't know if it can be changed. You would need to do some hardcore research on editing the game, and once you know what you can and can not do there, you could take it up with the creator of DCG. He might do another release and incorporate the changes you want. As it stands currently, it is not possible, I can tell you that. However, in a new version release of DCG, it might be. Maybe if you edit each ship properties ... I don't know. It is possible at least.

There already is a way to transport tanks on ships, but only transport ships. Even if they get dropped off, you still need some kind of road network to connect invasion beaches with the airfields. Basically, DCG knows where everything is and who ownes what through the road network. It is impossible to do without it. Like I said, the AI is stupid. You have to work around it, sadly.
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