UNABLE TO OPEN MANY pre-EXISTING MISSIONS AFTER MOD ADD-ON
#4

fly_zo Wrote:are you using unlockedFMB by any chance ? If so just revert to default bldconf.ini and you'll be fine ...


Z


Hi fly_zoo, I don't think to use unlocked FMB because never i've open/used maptools if this is referred about however this is my bldconf.ini

[builder_plugins]
(builder.PlMapLoad)
(builder.PlMission)
(builder.PlMisAir,sectFile=com/maddox/il2/objects/air.ini)
(builder.PlMisChief,sectFile=com/maddox/il2/objects/chief.ini)
(builder.PlMisStatic,sectFile=com/maddox/il2/objects/stationary.ini)
(builder.PlMisRocket,sectFile=com/maddox/il2/objects/rockets.ini)
(builder.PlMisHouse,sectFile=com/maddox/il2/objects/static.ini)
(builder.PlMisTarget)
(builder.PlMisBrief)
(builder.PlMisBorn)
(builder.PlMisStaticCamera)
(builder.PlMisDestruction)
(builder.PlMisFront)
[builder config]
bShowGrid true
bShowName true
bViewRunaway true
bShowTime true
bShowArmy [3,true,true,true]
iLightLand 255
iconSize 16
bViewBridge true
bAnimateCamera true
bActorOnLand true
bSaveViewHLand false
bShowLandscape true
iLightDestruction 128
iWaterLevel 191

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TO FABIAN:

Unfortunately it is not even static.ini Sad .. i've renamed and put a - minus symbol before but still no joySad.. I'ts strange because if i load the mission in normal game it load ok..It don't work if i try to open in FMB and this is referred about at 70% of my mission files (!!).. New mission that I've created after introducing MODs all them are open well. in fmb (???)
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