The Slot

Yeah, I see what you are getting at, but I don't grok DCG well enough to be able to talk about it on your level is all.

Once the maps are made, you can always chuck roads on at will and see what happens. Withthe map editing FMB, it's just a bunch of control clicks with roads selected. I had some issues when I messed with it though, roads in bad places seem to make the FMB unhappy.

I tried to read your DCG thread, but I was out of my depth.

Regarding the tanks, at this point we could probably make a new "tank" using the little human figures.

Smile

I don't think we're trying to jump down yuor throat, BTW. In my case I don't understand the DCG well, and I think we all figure that once released, it would be easier for someone who understands it to mod the map and show us rather than have the map team learn DCG before we can go forward.

If we get a demo of how it works, and it doesn't require trashing the realism of the map, then we can figure out what to do on the next maps, and maybe someone can retrofit it to the slot.

BTW, in terms of the "look" of roads, we can always make a new road, slovakia did. Maybe more alpha channel so it's VERY narrow.

That make sense?

tater
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