05.03.2008, 23:25
Widowmaker Wrote:You can use other statics than just the planes. IE as I mentioned, Wagon8.
As for using ships to transport tanks/ground units... you can use the ferry option I mentioned.
It is not in the srd file, but in the rds file.
when you come to the end of an island (or to make a river or bay crossing) you name that last location X1_Ferry
Then on the next island ( or otherside of river/bay), you have a location on the beach called X2_Ferry.
Then you use a ship waypoint ( I actually use an aircraft to set the waypoints)....
and the road route becomes [X1_Ferry to X2_Ferry]
When the ground troops reach X1 Ferry, the next mission they will appear on transport ships and they will move towards X2 Ferry. Without intervention, the next mission they will be on land again at X2 Ferry.
(I actually use this method on the hawaii map to move troops to and from ford Island)
Also, you can have more than one supply zone. ANY location ending with _Depot or _Camp will allow ground units to spawn there as long as it is not under contest.
In reference to getting them to load onto ships that follow a srd route, it can be at any location, but the srd route location must match an rds location by name, and end with _Harbor or _Port
IE. RDS location = Jamestown
SRD location = Jamestown_Harbor
Well thank you very much. I will have to use this Ferry option from now on. And about the wagon8, I just wanted to see if another object could be used. I don't know how historically accurate it would be to be destroying train cars on pacific islands ... I was hoping for another object. Idealy planes at runways would be my first choice, but there is this catch with the way DCG works. Oh well.