05.03.2008, 23:40
Well the object trigger is still a bit buggy. Working on it
I put the wagon8 rail car inside hangers, inside fuel tanks, and other buildings to make them "targets". Or next to aircraft revetments
And a few tips on using the ferry.
The route leading up to the Ferry point and leading away from other sides Ferry point, should be all on land.
Then For the actual route the ships will follow. THE [X1_Ferry to X2_Ferry]
Make the first two waypoints and the last two waypoints on land. So the first two way points are on land and then lead into the water.. then the last two are on land at the other end
I use a plane to set the waypoints.. then replace the ending code like so
aircraft waypoint :
NORMFLY 39000.98 49997.57 500.00 300.00 &0
A ships waypoint :
157893.89 318502.53 120.00 0 5 3.055555582046509
so to convert the aircraft waypoints for use in the road route file...
you remove the NORMFLY tag at the front
and replace
500.00 300.00 &0
with
120.00 0 5 3.055555582046509
so you end up with
39000.98 49997.57 120.00 0 5 3.055555582046509
You can do this as well when you want ships to get closer to land in your SRD route when the game wont let you place ship waypoints too close to shore or up a river.
You can use aircraft waypoints and then doctor them as described as above
so you can make ships run up rivers or wherever you want.
I put the wagon8 rail car inside hangers, inside fuel tanks, and other buildings to make them "targets". Or next to aircraft revetments
And a few tips on using the ferry.
The route leading up to the Ferry point and leading away from other sides Ferry point, should be all on land.
Then For the actual route the ships will follow. THE [X1_Ferry to X2_Ferry]
Make the first two waypoints and the last two waypoints on land. So the first two way points are on land and then lead into the water.. then the last two are on land at the other end
I use a plane to set the waypoints.. then replace the ending code like so
aircraft waypoint :
NORMFLY 39000.98 49997.57 500.00 300.00 &0
A ships waypoint :
157893.89 318502.53 120.00 0 5 3.055555582046509
so to convert the aircraft waypoints for use in the road route file...
you remove the NORMFLY tag at the front
and replace
500.00 300.00 &0
with
120.00 0 5 3.055555582046509
so you end up with
39000.98 49997.57 120.00 0 5 3.055555582046509
You can do this as well when you want ships to get closer to land in your SRD route when the game wont let you place ship waypoints too close to shore or up a river.
You can use aircraft waypoints and then doctor them as described as above
so you can make ships run up rivers or wherever you want.