The Slot

Not sure if this has been cleared up yet, but there seems to be some misunderstanding of DCG in this thread. You don't need ROADS for a DCG location, just waypoints. A route for a vehicle in DCG is just a series of waypoints for it to travel over. It's even possible to build them crossing rivers, going through jungles, etc. If the map is missing actual roads, it doesn't matter to DCG, the tanks will just go from waypoint to waypoint. I've even made campaigns where tanks "swim" onto a beach. It's also possible to make a route network with single point locations, like unconnected airfields in a jungle.

A tip for designers - if you run into terrain tanks can't handle, plot waypoints using aircraft instead. FMB might not allow tanks to cross mountains or rivers, but the game doesn't actually know the difference.

Sorry if this has already been stated, but it seemed to be a sticking point.
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