The Slot

Scharnhorst1943,


The % destroyed trigger works with ANY static object, not just tanks. Any static object in the game can be used as the trigger.

Now here is the trick. If you have vehicle columns in the campaign (note this means vehicle columns, armor columns have no effect and can still be used), they will resupply and "respawn" statics when they roll through an area.

To defeat that, you just do not use vehicle columns in such a campaign.. and just put in trucks, fuel trucks, etc in as single vehicles.

Which makes sense for most pacific campaigns anyway.

Also...

"Have a location that is not linked to the road network, like say "Island_Hilltop" to "Artillery_Battery", and have an artillery battery on top of the hill on the island. Because this road segiment is not connected to the road network, it cannot be resupplied. If bombed, it will be either damaged or destroyed."


There is no reason to have an unconnected road network here. The only reason to even do that is to say, make an airfield active without putting it in the road chain.
In this instance, you would just put the artillery battery there and make sure your actual road network didnt run through the area.(thats if you have vehicle columns in anyway. If you use the % destroyed trigger you wont be using vehicle columns)
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