12.03.2008, 04:40
OK, I'll try Quincunx next time I'll play (i.e. as soon as I'm done with today's work).
Shaders, water and forest have been set to =0 since you started this thread. In fact, shaders was already set to =0.
Specularlight=0 doesn't seem to affect image quality, or if it does I havent noticed yet. Specular=0 gets reverted back to =1 each time the game is started.
Oh and by the way, what dll's do you think I should use?
I'm using those released on M4T on feb 15 (for 4.09), I switch back and forth between 4.09 and 4.08 pretty often (4.08 on line and 4.09 off line) should I use two different sets of dll's?Which ones?
I have four sets of dll's: stock 408, stock 409, Oleg's 8800 and M4T's feb.15. (oleg's "standart" (sic) wouldn't work)
I guess I should simply experiment and find out (I never compared them with a FPS counter on) but it'd be nice to know what you think.
Got to go now, I'll post my results with Quincunx.
Shaders, water and forest have been set to =0 since you started this thread. In fact, shaders was already set to =0.
Specularlight=0 doesn't seem to affect image quality, or if it does I havent noticed yet. Specular=0 gets reverted back to =1 each time the game is started.
Oh and by the way, what dll's do you think I should use?
I'm using those released on M4T on feb 15 (for 4.09), I switch back and forth between 4.09 and 4.08 pretty often (4.08 on line and 4.09 off line) should I use two different sets of dll's?Which ones?
I have four sets of dll's: stock 408, stock 409, Oleg's 8800 and M4T's feb.15. (oleg's "standart" (sic) wouldn't work)
I guess I should simply experiment and find out (I never compared them with a FPS counter on) but it'd be nice to know what you think.
Got to go now, I'll post my results with Quincunx.