[WIP] Coconut Plantations or Orchards from high altitude mod
#3

Yeah, this would be a huge boon to the PTO where huge coconut plantations were common. We have something that looks from high-alt like a ground texture, but from below ~2000m it disapears.

I might use some of the "kronstadt" ground tiles for this. I can place one or two on the map, then put single palms on top and take a screenshot with, and without the tile. I then use the "without" as a texture with the "with plate" as a layer to line it up. I can save the exact grove shape in an otherwise empty actors.static as a template. Copy and paste them to align the plates.
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