The Slot

islands maps can be the easiest for us becuase they don't envolve lots of cities and roads. the rabaul map, I think, should go quicker than the slot did. we've since learned a lot of time saving techniques. we also have a better understanding of the limitations of the tools and the game engine.
during the research for the slot we also grabbed rabaul data when we game across it so we have a tiny head start on the research part of it.

the August 1942 slot map is about 95% done. most of the static objects that will be place on the map are there. i'm doing some AI airfield testing tonight before it goes of to others to be tested further.
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