[WIP] Coconut Plantations or Orchards from high altitude mod
#17

Since I don't have the extracted Kronstadt plates, I looked at the SFS extractor file list and created the paths from scratch. I threw a base.mat in there, and made the 2 LOD mats and tgs. I used a 512 and a 256 res tga for those.

The base mat had my view distance in it, too. It worked, but the plate was gray, it didn't get my texture. This tells me my mat files are working, but I'm doing something wrong with the tgas. Any ideas?

tater
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